When to hire a dedicated XR team
A dedicated team suits companies building their own XR product over months or years. You need developers who work on your roadmap, in your tools.
Hiring XR specialists directly takes time, and skills such as Unreal Engine or WebXR are scarce. A dedicated Culenz team starts sooner.
For a single launch or installation with a fixed scope, a turnkey project is usually the better fit.
Roles available
You can hire Unity developers, Unreal Engine 5 developers, WebXR and 3D web developers, and AI developers. 3D artists and producers can join too.
Teams can be a single developer or a small cross-functional group. The mix changes as your product grows.
Production experience
Our developers build Culenz's own projects for government, enterprise and brand clients. They know what it takes to ship on real devices and real deadlines.
That experience covers performance tuning, device testing and live operation. It reduces risk for your product.
Working in your sprints
Developers join your stand-ups, planning and reviews. They work in your repositories and task tracker.
You set priorities, and they deliver against your backlog. A Culenz producer handles coordination and cover.
Scaling up or down
Add developers as your roadmap grows, or reduce the team after a major release. Changes are agreed with notice periods in the engagement terms.
That flexibility suits products with changing workloads.
Quality and continuity
Developers follow your coding standards and review process. A Culenz lead can review code and share best practices.
If a developer leaves, we plan a handover and a replacement. Your product doesn't lose momentum.
Time zones and communication
Our teams work from India, with overlap hours agreed for clients in the UAE, Europe and other regions. Daily communication runs through your preferred tools.
Clear routines for stand-ups and handovers keep work moving across time zones.
Dedicated team or turnkey project
In a turnkey project, Culenz owns the scope and delivery. In a dedicated team, you own the roadmap and we provide the people.
Some clients combine both: a turnkey launch, followed by a dedicated team for ongoing updates.
Skills we look for in XR developers
Good XR developers understand performance, comfort and 3D interaction, not just code. They test on real devices every day.
We also look for clear communication and reliable delivery. Those matter as much as technical skill in a remote team.
How we match developers to your product
We match developers by engine, device, industry and seniority. A training simulator needs different experience from a WebXR configurator.
You see each developer's relevant projects before the introduction call. That makes the decision faster.
Producers and coordination
Every dedicated team has a Culenz producer. They handle scheduling, cover, reporting and any issues that come up.
You get a single point of contact for the whole team, so you spend less time managing people.
XR products we support
Teams support training platforms, real estate tools, retail and e-commerce 3D, museum apps and enterprise visualisation. Many also support live event products.
Our own project experience across these areas helps your product avoid common mistakes.
Developer devices and test hardware
Our developers have access to common headsets, phones and workstations for testing. Your specific devices can be shipped to them or tested remotely.
Testing on real hardware from the first week catches performance problems early.
Why companies hire from Culenz
XR skills are scarce, and hiring them in-house takes months. Culenz developers start sooner and bring tested production habits.
Because they also build our own projects, they stay current with new devices and engine versions.
Getting started
Book a call and tell us about your product, your team and the skills you are missing. We reply with suggested roles and developer profiles.
After introductions and your approval, we agree a start date, working hours and onboarding plan. Most of the setup happens in the first few days.
A review after the first month checks that the team is working well and the fit is right.
Short engagements
Some clients need extra developers for a few months, such as before a launch. Short engagements are possible, with terms agreed upfront.
Developers hand over their work with documentation, so your team can continue after they leave.
XR developers from India and the UAE
Culenz is a virtual reality company with its headquarters in Jaipur and offices in Secunderabad and Dubai. Our developers serve clients across both countries and beyond.
One producer coordinates your team, so you always have a single point of contact.